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+++ THE ENIGMA 42 EVENT +++
A Librarium-Recording of the major gathering, conflict
and Mega Battle for the Research Facilities of Enigma 42.
Last Updated; March 15. 2007 - Imperial Record 1.201.7.2.

 

 

Tyranids

Having established their Hive within the subterranean tunnels of the Genesis Vale, the Tyranids are working towards defeating their pray and consuming all biomass in the Valley of Life.
If this is successful they just may be able to evolve enough to scout out the rest of the planet for more biomass so they can establish a echo-system strong enough to sustain Bio Titans and eventually a bio nodule that can grow into the atmosphere and evolve a Hive Ship so the Hive can seek out more pray.
But to do this they must protect their Hive and especially the Hive-Queen for without her they are lost.

Mission:
Defend the Hive and decimate the enemy.

A Hive-tunnel-gateway is placed in the middle of the board, within area terrain, to represent the entrance to the Hive tunnels and the Hive-Queen. The Tyranids must control this Hive entrance at the end of the game or their Hive and Queen will be lost to the enemy.

To control the Hive, a Scoring Unit (Tyranid or Imperial), capable of holding an objective, must be within six inches of the Hive Gate, and no Scoring Enemy Unit, capable of holding an objective, must be within six inches of the Hive Gate when the game ends.

If these criteria are filled and the Hive is controlled by a Tyranid or Imperial Guard unit, the Hive is worth +100 victory points to the army that controls it.

To try and balance the fact that Imperial Guardsmen are forced out of their strong side (shooting) and into the Tyranids strong side (close combat) in this mission, other Imperial Forces may also control the Hive, but if they, rather than the Imperial Guard, control the Gate at the end of the game, the Objective is only worth 30 Victory points rather than 100.

If no scoring unit is within six inches of the Hive Portal; or if it is contested (both Tyranids and Imperials have a scoring unit within six inches) when the battle ends, then the Hive is not controlled and is not worth anything to either side.

 


NAVIGATION
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Background
A short introduction
The Story so Far
Enigma 42

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Forces of Order
Imperial Guard
Faynor's Men
Space Marines
Eldar

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Forces of Disorder
Chaos Marines
Tyranids
Necrons
Orks

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The Battle
The Mission
Special Rules

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Conclusion
Concluding Story
E42 images

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Behind the Scenes
Things to Bring

 

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